DiscoverSOL SHOGUNATE

SOL Shogunate is a 'samurai space opera' that invites players to an alt-future version of our solar system where the way of the sword is law. Dropping in 2027, wishlist now on Steam & join the community for insider updates.

SOL Shogunate
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We AreChaos Manufacturing

We are a group of veteran game makers and creative entrepreneurs from all sorts of walks of life who share a passion for crafting compelling games and telling meaningful stories, in a seamless blend of action and storytelling. We know great things come from the chaotic nature of game development, and we are here to prove it.

Our Ethos:

More Than Words.
It's How We Work.

  • Original Stories First

    We aim to tell stories in new worlds which resonate and stay with you, something handcrafted, unique and emotionally memorable. Our aim is for our characters to inspire and challenge you ad for our worlds to leave you eager to explore. We know this is not easy, but we smile at the challenge.

  • Flexible & Transparent

    We aim to be your forever career. Let people work how & where they want. For the right talent, this is the dream career. We are non-exclusive. Chaos Manufacturing can be where you work, for as long or as much as you want. This is not for everyone, however. We expect significant autonomy and self-sufficiency. In exchange you will get radical transparency and flexibility.

  • Bias towards trust

    If you are here, we trust your judgement, intent and we encourage your honest feedback. This is not always easy, but we don’t shy away from difficulty. We have a conscious bias towards trust.

  • Always Learning

    We expect a passion for learning. If you don’t like constantly learning, this is not the place for you. Sometimes the right person is not around, the right knowledge is not available. We all own finding the path forward. Our medium and our organizational setup demands it.

  • Play the long game

    We strive to build reputation the hard way. Make good decisions. Stand by them. Listen to your players. Publishing is how we bring our games to players and it’s uniquely important. The buck stops with us regarding behavior and practices.

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The Team

United by Vision.
Driven by Passion.

  • Guy CostantiniCEO/GM
    Guy Costantini
  • Leszek SzczepańskiGame Director
    Leszek Szczepański
  • Nate EckmanCo-Founder
    Nate Eckman
  • Daniel JulianTechnical Producer
    Daniel Julian
  • Lily GunawanArt Producer
    Lily Gunawan
  • Cindi KnaptonNarrative Director
    Cindi Knapton
  • Andrea BellucciAudio Director
    Andrea Bellucci
  • Alvaro GarciaVFX Artist
    Alvaro Garcia
  • Can Jilmaz3D Animator
    Can Jilmaz
  • Aaron NakaharaConcept Artist
    Aaron Nakahara
  • Vasco MarianoConcept Artist
    Vasco Mariano
  • Daniel LiangConcept Artist
    Daniel Liang
  • Joe ProvenzanoDirector of Photography
    Joe Provenzano
  • Sean WoodArt Director Marketing
    Sean Wood
  • Dick DurdenMarketing
    Dick Durden
  • Jeremy DiederichEnvironment Artist
    Jeremy Diederich
  • Actively RecruitingTechnical Encounter Director
    Actively Recruiting
  • Actively RecruitingTechnical Combat Designer
    Actively Recruiting
  • Actively RecruitingArt Director
    Actively Recruiting
  • Actively RecruitingTechnical Encounter Designer
    Actively Recruiting